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#character archetypes
grape-souffle · 18 days
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kittimau · 2 years
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don't get me wrong I love unhinged feral disaster characters but may I submit: the calm, collected, master of resting nothing-fazes-me bitchface character gradually being pushed to their breaking point, slowly and agonizingly becoming more deranged as the foundation they've built their worldview, their entire identity, upon crumbles to pieces beneath them, until all that's left is blood and ash and the beast that's lied dormant within the darkest depths of their soul finally, gleefully awakens to unleash absolute fucking hell, mmm yeah that's the good stuff
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novlr · 11 months
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The idea of the twelve character archetypes was suggested by the Swiss psychiatrist Carl Jung. His theory on basic human personalities suggests that each human is led predominantly by one of four motivations during their lifespan, split into three separate character traits. These archetypes are now often used by writers as a basis for their characters.
The "Provide Structure" trait includes:
The Caregiver
The Creator
The Ruler
The "Spiritual Journey" trait includes:
The Innocent
The Explorer
The Sage
The "Leave a Mark" trait includes:
The Hero
The Outlaw
The Magician
The "Connect With Others" trait includes:
The Everyman
The Lover
The Jester
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isa-ghost · 1 year
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Love a protagonist dude who's just trying his best. Trying to get through the day. Didn't ask for the drama. Everyone blames him for the shit going on, everyone hates him for reasons he can't control, that aren't his fault. Except One Very Important person who thinks the world of him. He's just always going through it. Sometimes he's a little pathetic. Sometimes he decides he's had enough and gets pissed off and it's hot to watch him grow a spine for a moment. He's traumatized beyond saving. You feel bad for him and you wanna scoop him up and let him know SOMEONE has faith in him. Just the most blorbo guy ever.
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grokebaby · 1 year
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One of my two personal favorite character types - opposites kinda, are
A) Nice, bad person
B) Mean, good person.
What I mean is that, A would most likely steal candy from a store just to give it to a sad child. A would stab or torture a person if they were shitty to their friend. Or hell, stab a or torture a person for some other goal, while not holding the least bit resentment towards them at all, acting casual and polite during the whole ordeal. A would open the door for you, when just last night they robbed a bank. Nice, kind manners, bad morals.
B, meanwhile, will tell you to fuck off if you get too close to them in public, yet the next moment give up their seat for an elderly person. B will openly look down on and avoid talking to their annoying neighbor, yet jump into a flaming building to save their life. B would help capturing A after the bank robbery and refuse to hurt them in any way during the process, leaving the justice to proper authorities.
They're both good, and bad. Just in ways I can't help finding magnificently fascinating to explore.
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witchthewriter · 1 month
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𝐓𝐡𝐞 𝐂𝐚𝐥𝐥 𝐨𝐟 𝐃𝐮𝐭𝐲 𝐌𝐞𝐧 𝐚𝐬 𝐂𝐡𝐚𝐫𝐚𝐜𝐭𝐞𝐫 𝐀𝐫𝐜𝐡𝐞𝐭𝐲𝐩𝐞𝐬
ᴹᵃˢᵗᵉʳˡᶤˢᵗ | ᴹᵃˢᵗᵉʳˡᶤˢᵗ ᴵᴵ
𝑪𝒂𝒑𝒕𝒂𝒊𝒏 𝑱𝒐𝒉𝒏 𝑷𝒓𝒊𝒄𝒆
ENTJ
Slytherin
Lawful Good / Neutral Good
Capricorn Sun, Cancer Moon, Libra Rising
The Mentor: A wise and experienced character who guides and advises the hero, providing knowledge, skills, and guidance.
The Cunning Strategist: this character is known for their intelligence, sharp wit, and ability to manipulate situations to their advantage. They excel in political maneuvering and outsmarting their opponents.
The Fallen Hero: The Fallen Hero archetype represents a character who was once noble or heroic but has fallen from grace. They may have succumbed to their flaws, made tragic mistakes, or been corrupted by power. The Fallen Hero often grapples with guilt, redemption, or the desire to reclaim their former glory.
I will always see John as some type of leader. A leader of a wolf pack, or the King's Guard. Even a team of immortals. His task force would shift between each universe, but his station always stays the same. Price is the eldest and the leader of the men.
𝑺𝒊𝒎𝒐𝒏 𝑹𝒊𝒍𝒆𝒚
INTJ
Ravenclaw
Neutral Good
Capricorn Sun, Scorpio Moon, Virgo Rising
The Guardian: A character who protects or defends a person, place, or idea, often serving as a source of strength and support. I can see him taking stray kids under his wing, and taking care of them.
The Knight: Is a character archetype in stories that embodies chivalry, honor, and a strong sense of duty. I think the strong sense of duty is most previlent here. I think he would even be the King's Champion.
The Rebel: A character who challenges authority, norms, or societal expectations, often seeking change or liberation. After seeing all the pain and suffering from the villagers/those less fortunate around him, he would snap. Wanting to help them.
Simon reminds me of both Geralt and Sandor Clegane. I think he would do well both within a group setting (with his teammates) or going out and doing something indepedently.
𝑱𝒐𝒉𝒏𝒏𝒚 𝑴𝒂𝒄𝑻𝒂𝒗𝒊𝒔𝒉
ESFP
Ravenclaw
Neutral Good / Chaotic Good
Aquarius Sun, Taurus Moon, Sagittarius Rising
The Trickster: A mischievous and cunning character who uses wit and deception to achieve their goals or disrupt the plans of others.
The Wise Fool: The Wise Fool archetype is a character who appears foolish or simple-minded on the surface but possesses unexpected wisdom or insight. They often use humor and unconventional behavior to challenge social norms, offer unique perspectives, or deliver profound truths.
The Loyal Companion: The Loyal Companion archetype is a faithful and devoted ally to the protagonist. They offer unwavering support, loyalty, and may serve as a moral compass or voice of reason.
I think Johnny is a bit of a difficult one, because he's both humorous - which can place him in the archetype of jokester & comedic relief. But maybe thast just makes him ... a wild card? Hence I think that' why people often give him the hybrid of werewolf.
𝑲𝒚𝒍𝒆 𝑮𝒂𝒓𝒓𝒊𝒄𝒌
ISFP
Gryffindor
Chaotic Good
Gemini Sun, Virgo Moon, Cancer Rising
The Romantic Interest: A character who forms a romantic connection or relationship with the protagonist, often adding depth and emotional tension to the story.
The Underdog: A character who faces significant challenges or disadvantages but ultimately triumphs against the odds.
The Sage: The Sage archetype represents wisdom, knowledge, and enlightenment. Sages are often revered for their insights and serve as a source of guidance or counsel for the protagonist.
God this man could fit into so many archetypes. He is just ... the perfect character. He can still have character development, however, he can still be put forward as a fully formed character. Romantic, loving, intelligent, mindful. He likes to sit back and learn about others. He's diligent in that way (hence the Underdog). I also think he's so wise. Especially for his age. And he feels the most magically inclined out of the rest of the men.
𝑲𝒐̈𝒏𝒊𝒈
ISTP
Hufflepuff
Chaotic Neutral
Aries Sun, Aquarius Moon, Leo Rising
The Outcast: A character who is marginalized or rejected by society, often possessing unique abilities, insights, or perspectives.
The Beast: A character or entity often found in stories that represents the primal, untamed, and instinctual aspects of human nature or the natural world.
The Antihero: is an archetype is a character who lacks traditional heroic qualities but still engages in heroic actions. They often possess flaws, ambiguity, or morally gray motivations.
I think there are many different ways of looking at Konig. Physically he's a powerhouse - tall asf, a tad arrogant (only because of his voicelines), somewhat dramatic. But some have written him as toxic, others like to baby girl him. I think he's a bit similar to Simon but there's more distrust about him.
What would really be great is the task force as the Knights of the Round table. I think I could see Simon or Johnny as Arthur and Kyle or Price as Merlin (obviously Kyle as a young version like the BBC Merlin).
I can also see them as pirates! I actually want to write a Pirate! Task Force. Obviously Price as the Captain, Quartermaster is Simon, Kyle as Bosun (or Boatswain) and Johnny as the Gunner (makes things go boom!)
If I had to give the men shapeshifting abilities (into one mythical animal) I would go: ▪️ John Price | 𝑫𝒓𝒂𝒈𝒐𝒏 or 𝑪𝒆𝒏𝒕𝒂𝒖𝒓 ▪️ Simon Riley | 𝑮𝒓𝒊𝒎 𝑹𝒆𝒂𝒑𝒆𝒓 or 𝑯𝒆𝒍𝒍𝒉𝒐𝒖𝒏𝒅 ▪️ Johnny MacTavish | 𝑾𝒆𝒓𝒆𝒘𝒐𝒍𝒇 or 𝑷𝒉𝒐𝒆𝒏𝒊𝒙 ▪️ Kyle Garrick | 𝑴𝒆𝒓𝒎𝒂𝒏 or 𝑷𝒆𝒈𝒂𝒔𝒖𝒔 ▪️ Konig | 𝑩𝒂𝒔𝒊𝒍𝒊𝒔𝒌 or 𝑯𝒚𝒅𝒓𝒂
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bobauthorman · 22 days
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I’ve been thinking about this for a while, and I want to bring it out into the open. Each of Oz’s main lieutenants are deconstructions of character archetypes. Well, everyone in RWBY is a deconstruction, but no one wants to talk about Oz’s circle.
Oz, as has been established, turns the fantasy mentor archetype on its head. Not only is he a bad mentor, whose reckless manipulations never pan out, but the protags are far less forgiving of his string-pulling, and have every right to be. Unforgiving, that is.
Ironwood, similarly, deconstructs the ‘Anti-authority authority figure’; like Captain Kirk (Star Trek) or Nick Fury (Marvel), they are military leaders who frequently chaff under their more politically-minded peers and superiors, who undercut those peers whenever they can. Unlike Kirk/Fury, this is not a sign of open-mindedness, but arrogance and stuborness, the childish belief that the rules don’t apply to him.
Qrow is much like Wolverine (X-Men), a ‘Bad Boy with a Gold Heart’ who is kept in line by his loyalty to the mentor figure. In this case, Qrow’s Too Cool For School ‘tude is coping mechanism and mask for the massive chip on his shoulder, and because his self-worth was tied so deeply to serving Oz, when Oz is exposed as the fraud he is, Qrow has a full-on breakdown.
Lionheart was much harder to figure out, given that he only has one volume’s worth of screen time, and even we don’t get much of Lionheart’s personality. I theorize that Lionheart was intended to be a dig at the ‘Token Minority’ archetype. For many series in the old days, there are these characters who supposed to represent different races. (For example, Haji from Johnny Quest). Unfortunately, these characters are rarely given any personality outside of ‘Guy from foreign culture’, often becoming a deliverer of stereotypical views showrunners have. CRWBY has stated that Lionheart was made headmaster by Oz as a token for Faunus (The series allegory for minorities), but we hear nothing of whether that did any good (Blake even accuses Oz of not doing more for the Faunus). It’s possible that because of this Lionheart lacked the strength of self to stop Salem from forcing his compliance with the attacks on Vale and Haven.
Theodore hasn’t appeared in the series proper, but from the book Before The Dawn I could make a case that he encompasses the stock shonen hero; destructive strength and a destructive temper. The problem is, he’s a moron, but lacks that ‘Deeper wisdom’ even himbos like Son Goku and Monkey D Luffy have to compensate. And his dependence on the smarter but weaker female lead (In this case, Rumpole) to handle the more organizational aspects of his position means that when Rumpole is compromised, Theodore’s shoddy management nearly causes Shade Academy to implode.
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patchwork-crow-writes · 8 months
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Thoughts on Kris x Ralsei
This is so long I had to split it up into parts - this is Part 1, which looks into how the roles that Kris and Ralsei are given contributes to the idea of their romance. As more parts are written, they'll be linked below in this handy-dandy TOC!
Part 1: And They Lived Happily Ever After <- (You Are Here!) Part 1.5: I Believe Your Choices DO Matter Part 2: A Pair of Star-Cross'd Lovers Part 2.5: In Another World, We Could Have Been (Just) Friends
Okay, so.
Wanted to elaborate a bit on my viewpoint of this ship, because I don't think it's something I've ever really discussed before and I think it's actually a very interesting dynamic (or at least has the potential to be, depending on where the rest of Deltarune goes).
So, Kralsei is cute, isn't it? It's fun to hug the fluffy boy and watch him melt into incomprehensible stuttering and blushing. All the little signs he's really, really into Kris, all the cute little snippets of dialogue you can initiate with him, all the alone time they spend together, in both chapters... honestly, the game makes it hard not to root for this pairing.
And yeah, it's cute... in a very surface-level, don't-think-about-it-too-hard kind of way. But once you start thinking about it... hoo boy. There is. A LOT to unpack here. So much more is going on just under the surface, and once you see it, it's difficult to un-see it. And in my opinion, it makes the Kralsei dynamic so much more nuanced, more compelling, and potentially quite tragic.
Now, a disclaimer: it's fine to like this ship on a surface level. No real harm is being done, these are fictional characters and it doesn't matter what reason you enjoy it for - if it provides comfort to you and gets you through, then more power to you! This is more me sorting through my thoughts on the subject and is not a judgment on how others approach it. With that said, and in the spirit of full disclosure, this will go into slightly uncomfortable territory - picking apart the idea of destined love, the deconstruction of common romance tropes, how outside manipulation might play a part, and even the potentially incest-adjacent nature of the relationship. If you don't want to deal with any of that, you can stop reading right now, and that's okay. Please continue to enjoy Deltarune in the manner that is best for you, and thank you for your attention thus far :)
If you're still with me, then please click the read more and we'll get started.
Part 1: And They Lived Happily Ever After
The first thing you have to understand is that Deltarune is utterly determined to cram the notion of Kralsei down the player's throat. The game is not subtle about this in any way, shape or form. Everything from the narration, to the dialogue, to major game events, to item interactions, and even the roles that Kris and Ralsei play both in the story and the party, serves to reinforce the notion that these two are very likely to end up romantically involved with each other in some way.
Let's look at the characters first. Kris is portrayed as the noble knight - stoic, unwavering, courageous, a natural leader - clad in medieval-inspired plate armour and wielding a sword and shield. And Ralsei is the archetypal princess - demure, dainty, kindhearted, nurturing - who uses magic to heal his allies and pacify enemies.
I did not mistype there - Ralsei is a prince, but the characteristics associated with him are more commonly found amongst female healers in JRPGs. Think Fina from Skies of Arcadia, or Marle from Chrono Trigger (minus the temperment), and you might have an idea of what I'm on about.
Think of knights and princesses for a moment. Imagine St. George slaying the dragon to save a helpless damsel. Imagine Lancelot and Gwenevere. Robin Hood and Maid Marion. Link and Zelda. Squall and Rinoa. Every single fairy tale involving an imperilled princess and a knightly rescuer. For a more modern take, imagine The Bodyguard. Ness and Paula. I could go on, but then we'd be here all day.
Suffice it to say that there is a pretty entrenched tradition surrounding these archetypes - a male-coded, phsyically-adept, courageous, stoic, action-oriented figure, is paired with a female-coded, magically-adept (depending on the medium of course), less-physically-capable by comparison, emotional, and more passive foil. The (male-coded) knight protects and rescues, the (female-coded) princess nurtures and soothes.
It is a very, VERY emotionally-charged dynamic, by its very nature. Through their acts of service to their protectee, the Knight displays their devotion and care for the Princess, and is in turn emotionally-enriched and cared-for. There is a great deal of physical and emotional vulnerability between them, and it is therefore ideal for romance stories.
Look at Kris and Ralsei again, through this lens. Kris is immediately put into the role of Knight, and Ralsei quickly establishes himself as a classic Princess. Almost instantly, before you've even become aware of it, you've made the connection - they're going to fall in love, because that's what ALWAYS happens in these stories. Ralsei supports and encourages Kris, both in dialogue and in battle, and Kris...
...Kris, uh...
...they...
...hug Ralsei sometimes...?
...they... they give him a ribbon...?
...no, that can't be right.
But it is right, for two reasons. One, Kris doesn't have to do anything. The roles are already established, and Ralsei is playing his part like a pro. And two, Kris doesn't do any of those things in the first place - you do. It's the player who hugs Ralsei, who gives him the ribbon, who picks the dialogue options, who makes the connections. You're the Knight in this scenario, not Kris.
Because Kris doesn't get to make that choice. Kris has to do what you tell them to do. And many of us have already jumped to the conlusion that this romance is happening, becuase that's what always happens. The Knight and the Princess fall in love. They get married. They live happily ever after.
So we ship them, because hey, it's cute, and it's easy. I can't stress enough how easy the game makes this. I'm fairly convinced that Ralsei was designed by comittee, like the Funzo toy in that one episode of the Simpsons. Like he was created with the sole purpose of being the most disgustingly adorable, lovable, awkward little cinnamon bun that ever existed. Like he was created to generate the maximum emotional response in players. It's the cuteness response dialled up to 11, and we are almost hard-wired to want to protect this little bundle of fluff from any and all danger, because lookit how sweet and adorable he is! The glasses make his eyes look all big, his fluffiness is reminscent of that of baby animals, he stutters and fumbles his way through dialogue, and you just want to scoop him up and put him in your pocket or something.
And so, we're more than happy to fulfil the role of the Knight to Ralsei's Princess. Whether Kris actually wants to or not. Because it does become increasingly obvious that outside of our influence, Kris is still their own person, with their own goals and desires, but no real agency with which to pursue them. Would that we could know what they truly want, but we are never presented with an opportunity to find out.
The thing is, Kris is not particularly... knightly. They play pranks on their friends, they swipe sweet treats from their mother, they seem to enjoy getting a rise out of people, and particularly from Asriel, if the story about "dropping the lizard into the pit to jump higher" is any indication. They sleep through class, yet by Berdly's grudging admission they are the "third smartest in the class". The only reason they go to church is so they can drink the "sick fruit juice". They don't seem to have any issue with prank-calling their mom, while she's taking about them with their tutor, while they're standing just out of sight, while they're balancing a trash orb on their head.
Nothing about this behaviour screams "Knight." If anything, it would make more sense for Kris to have become a Rogue-type character upon entering the dark world. So the question remains - why is Kris forced into that role? And to what extent is the seemingly "fated" romance between Kris and Ralsei part of that role?
Folks, we have barely scratched the surface here. If I keep writing here this will become a novel, so I have to stop for everyone's sanity. But I will follow up soon, looking into the ideas of Purpose and Destiny and how they relate to Kralsei in-game. If you've stuck with me up to this point, let me just say thanks, because wow I wrote a lot here, and it's probably a bit rambly and says the same things two or three times, but I just. Had to get this onto the page in some way or another, so... here it is.
Thanks for reading, and see you in the next one :)
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the-ellia-west · 4 months
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There are 5 types of character
The Coffee/Tea drinker - Sophisticated and has a braincell. These are very often mentors or the parents of the group. Very tired
The Energy Drink - High on energy 24/7 and cannot or will not calm down ever
The FUCK IT WE BALL - Nothing. These characters just wake up and go. I am perplexed by how they function
The Hot Cocoa Drinkers - The sweetest cinnamon rolls you have ever seen in your life. Will cry if yelled at. Most likely has hidden angst.
The Oh good lord - Mixes alcohol with redbull and stares you in the eye while drinking all of it at once. Lost faith in humanity a long time ago. Be afraid
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film-bro-hotch · 1 year
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Made this fun little quiz and thought I would share. Reblog and let me know what you get!
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creation-help · 8 months
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Female or other-gendered versions of typically male character archetypes my beloved <333
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autumnmobile12 · 6 months
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After some reflection on why I gravitate towards certain characters, I've narrowed my favorites into three archetypes:
(Note: These are not all of my favorites; just the immediate suspects who come to mind right now.)
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A snarky bitch
(With exceptions. This sort of character does have a fine line between a delightful smart ass and someone who's just mean.)
...
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Someone who's living in the madness of their own mind
(However which way that manifests.)
...
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Characters who just have confidence or straight-up audacity and/or are past the point of giving a shit for whatever reason
(I'm aware insecurity is a big part of Shizuo's character, but the guy also has boundaries he's not shy about enforcing.)
...
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Or characters who are some bizarre combination of all three
(Or have traces of those three elements.)
Yes, Allen belongs in this final category because, while a sweetheart, he will still blackmail his allies, cheat at cards and publicly humiliate his opponents, and is a occasionally snarky little shit.
...
Disclaimer: None of this is to say I don't enjoy the badasses like Vi, or wholesome characters like Celty or Sypha, or the cinnamon roll, heart full of rainbows, 'can do no wrong' type of characters like Deku. They just don't entertain me half as much as the lineup pictured above.
You also may have noticed that some of these characters are straight up really awful people. (Izaya in my opinion being the worst cause he doesn't even have the paper thin excuse of a tragic backstory.) Being entertained by fictional characters and condoning what they do are two separate matters. I condone nothing; these people are monsters. Sometimes you want to hand them a blanket and some tea, sometimes you're just here to watch them fall, but fictional monsters are the only good kind of monsters.
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novlr · 7 months
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I really do love that out of 5 main male characters in this show,
It is NOT the lean, handsome guy with a slutty waist and a flock of flowing, dark hair that can spin knives and is very protective of those he cares about that is getting laid.
Nor is it the guy that's build like a tank, but wears his heart on his sleeve, loves kids and is physically affectionate and emotionally intelligent.
It also isn't the responsible, mature, kind and dependable man with honour and valour, who despite suffering unimaginable pain still decides to fight for what's right that's getting laid.
And the tall, dark, broody, mysterious man with a conflicted past, who needs some coaxing to come out of his shell, but beneath all that facade can be caring and is capable of sacrificing himself for someone else? It's not that guy either.
No.
It's the nerd with male pattern baldness that can't read social cues to save his life that's about to clap some ass.
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dapperenby13 · 6 months
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Something about characters who see themselves as weapons. As swords and shields and bullets. Characters who serve one purpose and are numb to themselves. Characters who can barely recognize themselves as human anymore, who can’t fathom an ‘after’ to whatever war they’re fighting.
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What is... Archetypal Characters?
Archetypal characters are universally recognized archetypes. They represent a characterization pattern that can be identified by people from many different cultures.
These archetypes are often found in traditional stories and legends and are therefore easy to spot for the reader and to unconsciously recognize them as known characters even though they are characters in stories the reader hasn't read yet.
The most common character archetypes are: the hero, the lover, the opponent, the mentor, the ally.
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